Answer
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Step 1:Initialize Game State
Set up the board, pieces, and player order for the game.
Step 2:Roll Dice
On a player's turn, roll a six-sided die to determine movement.
Step 3:Piece Movement Decision
If the player rolls a 6, they can either move a piece out of home or move a piece already on the board.
Step 4:Move Piece
Advance the chosen piece by the number rolled, following the path assigned to the player.
Step 5:Check for Capture
If a player's piece lands on a square occupied by an opponent's piece (not a safe square), send the opponent's piece back to its home.
Step 6:Check for Entry into Final Stretch
If a piece completes the main path, move it into the player's final stretch towards the center.
Step 7:Check for Win Condition
If all four pieces of a player reach the center, declare that player as the winner.
Step 8:Next Player's Turn
If the player did not roll a 6, pass the turn to the next player. If a 6 was rolled, allow the player another turn.
Final Answer
This is the step-by-step algorithm for the game of Ludo.
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