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Physical Education: Content Knowledge: 9. Technology

Education20 CardsCreated 8 months ago

This flashcard set explores instructional design and the role of technology in education, including definitions of e-learning, its types—synchronous, asynchronous, and blended—and how these methods enhance accessibility, flexibility, and student engagement in modern learning environments.

Instructional design, in the context of education.

The process by which educational tools and resources are designed, developed, and implemented to achieve learning outcomes.

Information and Communications Technology helps foster engagement and accessibility in modern education.

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Key Terms

Term
Definition

Instructional design, in the context of education.

The process by which educational tools and resources are designed, developed, and implemented to achiev...

Electronic Learning

Also known as e-learning.

A method of learning that uses technology like the internet, computers, and mobile devices.

Match the types of e-learning with their definitions:

1. Synchronous Learning
2. Asynchronous Learning
3. Blended Learning

A. Combines face-to-face and online teaching.
B. Real-time interaction with instructors or peers.
C. Self-paced learning without real-time interaction.

1. Synchronous Learning - B
2. Asynchronous Learning - C
3. Ble...

What are the stages of the ADDIE model for instructional design ?

  • Analysis: Understand audience and objectives.

What are some ways tablets and educational apps can enhance physical education?

  • Record and analyze students’ techniques (e.g., free throws, dance routines).

  • Identify some methods heart rate monitors and pedometers can be used in P.E.

    • Measure exercise intensity through heart rate.

    • Track distance covered ...