||||GizmosMarne:Cate:Student ExpIoration: Di stance-Time an d Velocity-Time Graph sDirections: Follow the instructions to go through the srnuiation. Respond to the questions andprompts in the orange bortes./NOTETO TEACHERS4AC STUDENTS: This fesson was designed es a foAtw-up fo the Distance-TimeGraces Gcmc. Wfereowrvnsidyxj ro.Tp'ere that aciiwSybefore this oneJVocabulary: displacement, distance traveed, slope, speed, velocityPrior Knowledge Questions (Do these BEFO?E using the Gzmo.}Dora runs one lap around tie track, finishing wnere she started. Clark runs a1ZOmeler dash along the straignt side of die track.ZJarziza an attire Zap armxd the trackrS'jItiESIE ter nr-nni-qn a CiitmiCE of +jtacompered to Clara's ICOmdittzcce. AsDora traveled a sreater distzrce than ClarkAJi-nouznEwa ran a further distance shearrived ar the sameposition sbe startedmakzis her Lave a displacement of Cm Onths other hand Clark moved UXtna from hisstart fire makinghumhate a displacement of+ - lC£m andthru Levins a greater changeinpositon.1.Which runner traveled agreater distance?2.'Mikih runner ha: agreater change inposition, start to finish?Gizmo Warm-upThe Distance-Tme Graphs Gizmo shows a dynamic graph of the position of a runner over time. TneDefence-Tine and Vebcily- Time Graphs Gizmo ndudes tnat same graph and adds two new ones: a velocityvs. time graph ard a distance traveled vs. time graph.The graph snown below (and in the Gizmo) shows a runner's position {ord stance from the starting lire) overtime. This is most commonly called a posrtian-fvne graph.II1"i4 iiCheck that tne Number of Points is 2. Turn an Show graph ardShowanimation for both Runner 1 ard Runner 2.1.Drag the points tn create the yaph shown to the right.•Runner Tsne i'thered one) should have endpoints at t'O, O'i and(4. 40).■Runner 2'sne (the blue one) should have endpo nts at {0, 40}and (4. 20}.RBVnd.d3Dfi Far K-ciic-oJjiao N yPubic i h a m g sr poitrt-- jrcNso-:. -Z ZC3UPreview Mode
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